Original research / September 2026 / 12 min read
Hold is not the house edge
Nevada publishes what its casinos actually keep, every month, and has since 2004. We read all 269 reports as one dataset. Two of the numbers in them look alike and measure different things, and almost everything people get wrong about this data starts there.
Written and reviewed by Alexander Korsager · last reviewed September 18, 2026 · corrections
The finding
+1.35 points
of the +1.38 points rise in Nevada's slot hold is the same machines getting more expensive, not players moving to worse ones
- Machines repricing
- +1.35 points
- Total rise, 2004 to 2005 to 2024 to 2025
- +1.38 points
Everything players changed about which machines they play accounts for the remaining +0.03 points.
Both bars are drawn on the same scale, running from zero to +1.38 points.
The numbers behind it
- $2.73 trillion
- Wagered into Nevada slot machines across the 269 reports, derived from the board's own win percentages
- 8.9%
- More wagered on Nevada slots in 2025 than in 2006, in nominal dollars, while casino win rose 29.0%
- 31.2 times
- A blackjack buy-in would have to be wagered over, for basic strategy alone to produce the win percent Nevada reports
What we found
The findings, in 6 sentences
- Nevada's reported blackjack win percent, 12.79% over the twelve months to 2026-07, is not a house edge and is not comparable to one. Slot win percent is divided by everything wagered; table-game win percent is divided by what players bought in for. The board states both definitions on the first page of every report it publishes.
- Of the +1.38 points rise in floor-wide slot hold between 2004 to 2005 and 2024 to 2025, +1.35 points is denominations repricing and +0.03 points is players moving between them. The machines got more expensive; the migration onto them was close to price-neutral.
- Multi-denomination machines did nearly all of it. They went from 35.0% of all money wagered to 75.5%, and over the same period the price of playing one went from $5.03 to $6.83 per $100 wagered.
- Penny slots did not get more expensive. They kept $9.20 per $100 in 2004 to 2005 and $9.25 in 2024 to 2025, while $1 machines went from $4.93 to $6.54. The cheap end of the floor is where the price was already highest and is the one place it held still.
- Nevada slot players wagered $150.3bn in 2025 against $138.0bn in 2006, 8.9% more in nominal dollars across nineteen years, while the casinos' win from it rose 29.0%. Almost all of the revenue growth is price, not play.
- The reported percentage for a single month is not a measurement of anything a player can use. Over the last nine full years baccarat swung between 6.67% and 26.47% month to month, against a standard deviation of 0.41 points for all slot machines.
For journalists and researchers
Every figure on this page is read from a published result set rather than typed, and the data behind it is yours to download. Republish what you find, including commercially, with credit.
- Download the datasetCSV, 6,032 rows
- How this was measuredThe method, the sample, what it cannot show
- Sources and how to cite itReleased under Creative Commons Attribution 4.0 International
Found an error, or need a figure this page does not print? We would rather hear about it than not: how we handle corrections.
Every month, Nevada publishes what its casinos kept. Not an estimate, not an operator's own marketing figure: a statutory filing from every nonrestricted licensee in the state, aggregated by the Gaming Control Board and posted as a PDF. The archive the board currently links runs from January 2004, and the series is older than the files on it: UNLV University Libraries, Center for Gaming Research's compilation of the same reports reaches back to 1992.
We read all 271 of the reports on that index and extracted the statewide summary table from 269 of them, which is every one carrying a readable table. That is 2004-01 to 2026-07, $2.73 trillion of money wagered into slot machines, and the two months in 2020 when the casinos were shut.
The reason to do this rather than quote the latest month is that the headline number moves for reasons that have nothing to do with price, and the interesting questions are all about which. This piece answers two of them. The first is a definition, and getting it wrong is the single most common error made with this data, including in places that ought to know better. The second is what actually changed over twenty-two years, and the answer is not the one the shape of the data first suggests.
The thing to know first
One report, two win percentages, two different denominators
Open any report in the series and the statewide summary gives every game and every slot denomination a column headed "Win Percent". It reads as one measurement applied consistently. It is two.
For slot machines the board is explicit: "The “Win Percent” for slot devices provides a ratio which represents the reported win amount divided by the total dollar amount played by patrons." That is win divided by handle. It is the same quantity as a house edge, in the same units, and the complement of the return-to-player figure a manufacturer prints. When this study says a denomination kept $7.06 per $100, that is exactly what it means.
For table games the same page says something much shorter: "The “Win Percent” for games provides a ratio which has been adjusted for effects of credit play." What it does not say, because the industry takes it as read, is what the ratio is over. It is drop: the money and markers that went into the box at the table, which is what players bought in for, not what they bet. A player who buys in for $200 and plays it through twenty hands has generated $200 of drop and far more than $200 of wagers.
This is not a subtlety anyone in the industry disputes. The standard public reference on the subject, Robert C. Hannum, University of Denver's A Guide to Casino Mathematics for the UNLV Gaming Studies Research Center, is blunt about it: hold percentage "is equal to win divided by drop", and is "sometimes erroneously called win percentage", and a casino "will not in the long term keep 24% of the money bet on the spins of roulette wheel". The confusion survives anyway, because the two numbers are printed in the same column of the same table under the same heading.
It reads as one measurement applied consistently. It is two.
| Reported line | Divided by | A house edge? |
|---|---|---|
| Slot machines | Everything wagered | Yes |
| Table and card games | Buy-in, not wagers | No |
Both definitions are quoted from the introduction page that opens every report in the series. The board calls the table-game denominator a ratio adjusted for credit play; the industry word for it is drop, and it is what players bought in for rather than what they bet.
Everything in the next section follows from that table. Everything after it is about slots, where the denominator is the amount wagered and the arithmetic is simple.
Finding 1
Nevada reports blackjack at 12.79%. Blackjack's house edge is 0.41%.
Over the twelve reports to 2026-07, Nevada's casinos won $1.3bn at blackjack against $9.9bn of drop, a reported win percent of 12.79%. Our own house edge table puts the cost of six-deck blackjack played to basic strategy at 0.41% of each wager, derived from this site's engine rather than transcribed.
Those two numbers are thirty-one times apart and both are correct. To see why, divide one by the other for every game the board reports separately and this site publishes an edge for. The result is not a house edge and is not a rate. It is the number of times a dollar of buy-in would have to be wagered for optimal play at the main bet to produce the hold the state actually reports.
| Game | Times the house edge | Reported win percent | House edge, main bet |
|---|---|---|---|
| Keno | 1.0 times | 26.79% | 27.00% |
| Roulette | 3.6 times | 19.06% | 5.26% |
| Let It Ride | 7.4 times | 26.07% | 3.51% |
| Pai Gow Poker | 7.5 times | 20.46% | 2.72% |
| Three Card Poker | 9.1 times | 30.53% | 3.37% |
| Ultimate Texas Hold’em | 10.1 times | 22.08% | 2.19% |
| Craps | 11.6 times | 16.32% | 1.41% |
| Mini-baccarat | 11.7 times | 12.38% | 1.06% |
| Baccarat | 14.7 times | 15.62% | 1.06% |
| Blackjack | 31.2 times | 12.79% | 0.41% |
The upright line on each bar is where the two would be equal.
Keno is the control and sits almost exactly on the line: a keno ticket's drop is the amount written on it, so its win percent and its house edge are the same measurement. Every game above it is measured over buy-in instead, which is why none of these multiples is a house edge and why the largest of them, blackjack at 31.2 times, belongs to the cheapest game on the floor.
Source: actfap.com, original analysis
Read the bottom row first. Roulette lands at 3.6 times, and roulette is the one game on the list where a player has essentially no way to make the price worse: nearly every bet on an American layout costs the same 5.26%, and there is no strategy to misplay. So its multiple is the closest thing here to a clean reading of how many times a dollar of buy-in gets bet before it leaves the table, and the answer is somewhere near three and a half.
Now read the top row. Blackjack's 31.2 times cannot be turnover. Nobody's buy-in goes round thirty-one times. What it is instead is a measurement of the distance between how blackjack can be played and how it is played: side bets priced several times the base game, hands misplayed against the chart, insurance taken. The cheapest game on the floor produces the largest gap in this table, and that is not a coincidence. A game only has room to be played badly if it has a strategy to get wrong.
Keno is on the chart as the control, and it is the reason to believe the rest of it. A keno ticket's drop is the amount written on it, so for keno alone the denominator the board divides by is the amount wagered, and its multiple should be one. It comes out at 0.99: a reported 26.79% against a house edge of 27.00%. The arithmetic behaves exactly as it should where the two denominators agree, which is what licenses reading everything above it as the denominators disagreeing.
One number in this section has visibly moved since it was written down. A Guide to Casino Mathematics uses Nevada roulette at about 24% as its illustration, and it is quoted onward from there constantly. In the board's own series, statewide roulette last held 24% of drop in the years before this archive opens. The trailing twelve months come in at 19.06%, and the UNLV University Libraries, Center for Gaming Research compilation puts the annual average below 20% for most of the past two decades. The guide's argument is unaffected. Its example is out of date.
Finding 2
The machines got more expensive. Players did not move onto worse ones.
That Nevada's slot hold has risen is established and not ours. The UNLV University Libraries, Center for Gaming Research publishes it annually, its August 2026 edition puts the statewide rise since 2004 at 29%, and it was covered widely when that edition landed. Our series reproduces it: $5.72 kept per $100 wagered in 2004, $7.13 in 2025, 16 of 20 year-on-year comparisons upward.
What nobody appears to have published is why, and there are two candidate explanations that carry completely different meanings for a player. Either the machines themselves were repriced, or players migrated onto machine types that were always more expensive. The floor changed enormously over these years, so the second is not a straw man: penny machines and multi-denomination cabinets took the floor from the quarter and dollar reels that dominated it in 2004.
| Year | Kept per $100 wagered | Wagered |
|---|---|---|
| 2004 | $5.72 | $124.0bn |
| 2005 | $5.83 | $133.2bn |
| 2006 | $6.02 | $138.0bn |
| 2007 | $6.13 | $137.8bn |
| 2008 | $6.16 | $125.5bn |
| 2009 | $6.09 | $111.9bn |
| 2010 | $6.19 | $107.2bn |
| 2011 | $6.26 | $107.6bn |
| 2012 | $6.33 | $107.1bn |
| 2013 | $6.41 | $105.3bn |
| 2014 | $6.40 | $105.4bn |
| 2015 | $6.56 | $106.7bn |
| 2016 | $6.65 | $107.7bn |
| 2017 | $6.74 | $110.3bn |
| 2018 | $6.85 | $112.7bn |
| 2019 | $6.90 | $115.0bn |
| 2021 | $7.15 | $129.4bn |
| 2022 | $7.16 | $139.8bn |
| 2023 | $7.16 | $143.7bn |
| 2024 | $7.20 | $146.1bn |
| 2025 | $7.13 | $150.3bn |
Dollar-weighted within each year, so a busy month counts for what it took. 16 of the 20 year-on-year comparisons are upward.
Source: actfap.com, original analysis
The two explanations separate cleanly, because the board reports each denomination's win and win percent separately, and a denomination's share of the money wagered can be derived from both. Split the change into the part explained by shares moving at each denomination's average price, and the part explained by each denomination's own price moving at its average share.
The split
Of the +1.38 points between 2004 to 2005 and 2024 to 2025, +1.35 points is denominations changing price and +0.03 points is players changing denomination. The migration was real and it was enormous, and it was also very close to price-neutral: players moved off quarter and dollar reels, which were cheap, and onto both penny machines, which were expensive, and multi-denomination cabinets, which at the time were the cheapest thing on the floor. Those pulled against each other and nearly canceled.
Then the cabinets players had moved onto were repriced. Multi-denomination machines went from $5.03 per $100 wagered to $6.83 while going from 35.0% of the state's slot handle to 75.5%. That single line accounts for +0.99 points of the +1.35 points.
| Denomination | Share of money wagered, 2004 to 2005 | Share, 2024 to 2025 | Kept per $100, 2004 to 2005 | Kept per $100, 2024 to 2025 | Points from its changing share | Points from its changing price |
|---|---|---|---|---|---|---|
| Multi-denomination | 35.0% | 75.5% | $5.03 | $6.83 | +2.40 points | +0.99 points |
| 1 cent | 6.1% | 15.0% | $9.20 | $9.25 | +0.82 points | +0.01 points |
| $1 | 18.1% | 5.2% | $4.93 | $6.54 | −0.74 points | +0.19 points |
| 25 cent | 21.2% | 1.4% | $6.06 | $7.81 | −1.37 points | +0.20 points |
| Other | 3.1% | 1.4% | $4.73 | $6.35 | −0.10 points | +0.04 points |
| $5 | 4.1% | 0.7% | $4.69 | $4.64 | −0.16 points | −0.00 points |
| 5 cent | 9.7% | 0.3% | $8.23 | $6.29 | −0.68 points | −0.10 points |
| $100 | 0.9% | 0.2% | $4.46 | $6.52 | −0.03 points | +0.01 points |
| $25 | 1.3% | 0.2% | $3.85 | $6.12 | −0.05 points | +0.02 points |
| Megabucks | 0.6% | 0.0% | $10.80 | $0.00 | −0.06 points | +0.00 points |
| All slot machines | 100.0% | 100.0% | $5.78 | $7.16 | +0.03 points | +1.35 points |
The two right-hand columns sum to the observed change, exactly. Lines under a tenth of a percent of money wagered in both windows are pooled into "Other" rather than listed.
The part that stayed still is the part worth noticing
Penny slots kept $9.20 per $100 in 2004 to 2005 and $9.25 in 2024 to 2025. Across twenty-two years and a near tripling of their share of the floor, the price of playing them did not move. They did not need to be repriced, because they were already the most expensive thing on the floor and still are.
The lines that moved most were the ones that had been cheap. $1 machines went from $4.93 to $6.54, +1.62 points. Multi-denomination went up +1.80 points. What has happened over two decades is less that the floor got expensive than that the gap between its cheap end and its expensive end closed from one direction.
Finding 3
Revenue is up. Play is not.
Because win percent for slots is win over handle, and the board publishes both the win and the percent, the handle falls straight out of the arithmetic. It is not a figure anyone publishes, and over the whole series it comes to $2.73 trillion wagered into Nevada slot machines for $179.7bn of casino win.
The year-by-year shape of that number is the part worth sitting with. The most money ever wagered into a Nevada slot floor in a calendar year was $150.3bn, in 2025. Nineteen years before 2025, in 2006, players wagered $138.0bn. In 2025 they wagered $150.3bn: 8.9% more, in dollars that are not adjusted for inflation at all. Over the same nineteen years the casinos' win from slot machines rose 29.0%, from $8.3bn to $10.7bn.
Nearly all of the growth in what Nevada's slot floors earn, then, has come from the price of a dollar wagered rather than from more dollars being wagered. In nominal terms play is roughly flat across two decades; in real terms it is well down. This is a finding about the industry rather than about any player, and it is the single thing in this study we would most like someone with better inflation and visitation data than us to take further.
| Denomination | Kept per $100 wagered | Wagered | Share of all money wagered |
|---|---|---|---|
| 1 cent | $8.79 | $17.1bn | 11.1% |
| 5 cent | $6.19 | $0.4bn | 0.3% |
| 25 cent | $7.52 | $1.7bn | 1.1% |
| $1 | $6.22 | $7.2bn | 4.7% |
| $5 | $4.37 | $0.9bn | 0.6% |
| $25 | $7.47 | $0.2bn | 0.1% |
| $100 | $4.88 | $0.3bn | 0.2% |
| Multi-denomination | $6.91 | $124.7bn | 80.7% |
The board reports a denomination separately only where at least three licensees run it, so small lines move in and out of the table over the years. Percentages of money wagered do not sum to 100 because an unnamed "Other" line carries the remainder.
The denomination ladder in that table is the oldest known fact in this data and it survives every year of the series: the cheaper the machine is to play, the more of each dollar it keeps. It is not a trick and it is not hidden. It follows from fixed costs per machine spread over much smaller average bets. It is worth stating plainly anyway, because it runs exactly opposite to the intuition that a machine advertised at a low price is a low-priced machine.
Finding 4
A single month tells you almost nothing
Monthly gaming figures get reported as news, and the reported win percent in them gets read as though it were a property of the games. Over the last nine complete years in the series, one month of baccarat came in as low as 6.67% and as high as 26.47%. Nothing about the game changed between those two months. A small number of very large players did.
The ordering is the useful part. Table games with big average bets and few decisions swing hardest; slot floors with millions of small spins barely move at all. All slot machines has a standard deviation of 0.41 points across the same period, which is why the slot series in this study can be read year by year and the table series cannot.
| Reported line | Mean month | Standard deviation | Lowest month | Highest month |
|---|---|---|---|---|
| Baccarat | 14.24% | 3.93 | 6.67% | 26.47% |
| Roulette | 18.81% | 2.86 | 11.79% | 25.55% |
| Craps | 15.73% | 1.65 | 12.82% | 19.41% |
| Blackjack | 14.03% | 1.40 | 10.20% | 18.12% |
| 1 cent slots | 9.72% | 0.65 | 7.83% | 11.36% |
| Multi-denomination slots | 5.88% | 0.73 | 4.50% | 7.47% |
| All slot machines | 7.00% | 0.41 | 5.83% | 8.10% |
108 reporting periods, with 2020 left out because Nevada's casinos were closed for part of it and the series carries no April or May that year.
This is the law of large numbers doing its ordinary work, and it is the same reason a player's own session tells them nothing about a game's price. You can check what the distribution of a few hundred spins actually looks like on our slot simulator, and what it does to a bankroll on the variance simulator.
What a player should take from this
A reported win percent is a price, not a prediction. Nevada slot machines kept $7.06 of every $100 wagered over the last twelve reports. That is the average cost of playing, and averages are what a long enough run converges to, not what an evening does.
Wagered is not deposited. The number that matters to a player is not the price of a dollar wagered but how many times their money gets wagered. At $7.06 per $100, money that goes through a machine ten times is gone. This is the same arithmetic that makes the table-game figures in this study look so much larger than the house edges behind them, seen from the other side.
Denomination is a real price difference and it is knowable in advance. Over the last twelve reports the gap between the most and least expensive lines the board reports runs to several dollars per $100 wagered. That is a larger difference than most of the choices players are usually told to worry about.
None of this makes any of these games a way to make money. Every line in every table here is positive for the house, in every month, over 269 reports and $2.73 trillion of play. A cheaper game is a slower loss. If gambling has stopped being something you choose freely, the National Council on Problem Gambling runs the National Problem Gambling Helpline on 1-800-MY-RESET (1-800-697-3738), free and confidential, around the clock.
How we know
Methodology
Written to be read by someone trying to find a hole in it. Where a limit cuts against the study, it is stated here rather than left for a reader to discover.
How the series was built
The board's archive index links 271 monthly reports. Each was downloaded from the board's own asset paths and the statewide all-nonrestricted-locations summary table, the first data page in every report, was extracted from it. Only the current-month columns are carried. The three-month and twelve-month columns on the same page restate months that already have their own row, and pooling the two double-counts a year.
The archive spans two document generations and they need different handling. Reports up to the mid-2010s are typeset in a fixed-pitch font and come out of plain text extraction already column-aligned. Later reports return one token per line with no column information at all, and need a layout-preserving extraction that rebuilds the grid. The pipeline picks whichever one produced a page for a given report.
Columns are then recovered geometrically rather than by counting. The figures are right-aligned, so the end positions of every number on the page cluster into fifteen tight groups, one per reported column, and each cell is assigned to the cluster it lands in. Counting tokens instead would have failed on the reports where a whole column is blank: April and May 2021 compare against months when every casino in the state was closed, so the percent-change cell is empty in every row at once, and a naive parse shifts every figure on the page one column to the left.
Two reporting periods are missing and stay missing. April and May 2020 are published as scanned images with no text layer. Both fall inside the statewide closure, and the board published no statewide table for either, so they are carried as gaps rather than as zeros. Every year-on-year figure in this study excludes 2020 for the same reason.
What the extraction was checked against
The board publishes each year twice. Every report carries a twelve-month column beside the current month, so the twelve current-month rows we extracted for a year have to reproduce the twelve-month figure printed at the end of it. Across 247 complete twelve-month windows the median disagreement is 0.0095% and the worst is 0.166%, at 2021-07. 236 of the 247 windows agree to within a tenth of a percent. The residual is the board's own restatement: a twelve-month column is printed once and the months inside it keep being revised for late filings and audits afterwards, which the reports say on their own introduction page.
Someone else compiled the same reports independently. The UNLV University Libraries, Center for Gaming Research publishes annual statewide hold for four table games back to 1992. Recomputing our series their way, as a simple mean of the twelve monthly percentages rather than dollar-weighted, and comparing across the 21 complete years both cover gives 84 paired figures. The mean gap is 0.064 of a percentage point, 63 of the 84 agree to within half of one hundredth of a point, and the largest single gap is 0.75 points, in 2005. Two independent extractions of the same PDFs landing on the same numbers is a stronger check on both than either could run on itself.
The slot arithmetic closes. For slots the board's win percent is win over handle, so summing each denomination's derived handle and its win has to reproduce the reported total's percentage. It does, in every month in the series, with the unnamed "Other" slot line recovered as the residual and landing at a plausible price every time.
Every figure on this page is re-derived from the extraction output by an automated test that does not import the page's own numbers, so a derivation that survives a regeneration while meaning something different still fails.
What the multiple in Finding 1 is, and is not
It is reported win percent divided by this site's published house edge for the game's main wager. It answers one question and only one: how many times a dollar of drop would have to be wagered for a player making only that bet, playing it optimally, to lose what the state says players lost.
It is not a measurement of turnover, because it holds the edge fixed at optimal play and real play is not optimal. It is not a measurement of any player's effective house edge either, because that would require holding turnover fixed, which nothing here observes. It is an upper bound on the first and a lower bound on the second, and every use of it in the piece says which of the two it is being read as.
The roulette anchor is the load-bearing assumption and it deserves the scrutiny. American roulette prices almost its whole layout at 5.26%, the exception being the five-number bet, and it offers no decisions that change the price. So the gap between its multiple and one is, as close as this data gets, turnover alone. What that licenses is comparing other games to it. What it does not license is assuming other games turn their money over at the same rate: blackjack deals roughly twice as many decisions an hour as roulette spins, and baccarat's drop is distorted by front money in a way the smaller games' is not.
Mini-baccarat and baccarat are both read against the banker bet at 1.06%, which is the cheapest thing on those layouts and therefore the most generous assumption available. Three Card Poker and the other carnival games are read against their base wager only, though much of what is actually bet on them sits on side bets priced several times higher. In each case the choice makes the multiple larger, so the direction of the error is known and stated rather than hidden.
What this does not measure
It is Nevada, and it is aggregate. Every figure is statewide across all nonrestricted licensees. It says nothing about any individual casino, any individual machine, or any other jurisdiction, and Nevada's floor is not a model for anyone else's. The board publishes the same table broken out by county and reporting area, and this study does not use those pages.
Handle for slots is derived, not published. Win divided by win percent is exact arithmetic on two published figures, and the totals close, but it is still a derivation. The board publishes the win and the percentage; the $2.73 trillion is ours.
Drop is not a clean denominator. For table games it is affected by buy-in behavior, credit play, chips carried between tables and chips bought at the cage, none of which this study can see. That is exactly why the multiple is presented as a bound rather than an estimate, and why no effective house edge is computed from it.
Nothing here is adjusted for inflation. The handle comparison in Finding 3 is nominal dollars nineteen years apart, which understates how far real play has fallen and is stated that way on purpose rather than corrected with a deflator this study has not sourced.
The house edges are ours, not the board's. They come from this site's own house edge table and describe specific rule sets, most of which vary table to table. A blackjack game with the dealer hitting soft 17 is a different price from the one used here, and a real floor spreads both.
It is a price, not a forecast. These are historical aggregates over closed months. They are not the odds of anything happening to anyone tonight.
Sources, data and license
What was computed, the data it came from, and what you may do with it. Everything below is here so this study can be checked rather than taken on trust.
How the figures were produced
Extraction and arithmetic, with no model and no simulation. 271 published PDFs read, 269 statewide summary tables extracted, one row per reporting period carrying each line's units, win and reported win percent. Every figure on the page is a pure function over that series: pooling is dollar-weighted, the decomposition is a shift-share split with average weights whose two terms sum exactly to the observed change, and the multiple in Finding 1 is a reported percentage divided by a house edge this site publishes elsewhere. The extraction pipeline, the committed output and the methodology write-up are the study's working files, and a test suite re-derives every published figure from that output independently of the page.
The data
One reported line from one monthly report: the game or slot denomination, units in service, casino win, the board's win percent, and the denominator that percentage implies. The file carries all 6,032 rows, including those this write-up had no room to show.
Download the full result setCSV, 6,032 rows
What is in each column
- period
- Reporting month, ISO year and month.
- section
- slots or tables, as the board's own summary table groups them.
- unit
- Stable key for the reported line.
- label
- The line as this study names it in prose.
- units_in_service
- Machines or tables reported for the month.
- win_usd_thousands
- Casino win for the month, in thousands of US dollars, as reported.
- win_percent
- The board's Win Percent for the line, as reported.
- denominator_kind
- wagered for slot lines, where the board divides by the total amount played; drop for table, counter and card games, where it divides by buy-in adjusted for credit play.
- denominator_usd_thousands
- Win divided by win percent: the denominator the reported ratio implies, in thousands of US dollars. Derived by this study, not published by the board.
Where the numbers came from
One primary source behind every figure: the Nevada Gaming Control Board's own monthly reports, public, free, and posted by the regulator rather than by anyone with something to sell. The other three citations are not inputs. Two are a university gaming-research center's independent compilation of the same reports, used to check our extraction and credited for the published finding this study builds on. The fourth is the standard reference for the definitional point the piece turns on.
actfap takes no money from any casino, operator or supplier, carries no advertising and no affiliate links, and has no commercial relationship with anyone named on this page. Naming a game or a denomination here is a description of what the state reported, not a recommendation to play it.
Nevada Gaming Control Board · Gaming Revenue Information, monthly report archive
The index linking all 271 monthly Gaming Revenue Reports this study reads, January 2004 onward.
https://gaming.nv.gov/about/gaming-revenue/information/
Read directly from the publisher · retrieved 2026-09-17
Every figure in this study comes from the statewide all-nonrestricted-locations summary page of these reports, which is filed under Form NGC-31 by every nonrestricted licensee in the state.
Nevada Gaming Control Board · Monthly Revenue Report, 2026-07
The newest report in the series, and the one the two definitions quoted in the opening section are taken from verbatim.
https://gaming.nv.gov/siteassets/content/about/gaming-revenue/monthly-revenue-report---july-2026.pdf
Read directly from the publisher · retrieved 2026-09-17
UNLV University Libraries, Center for Gaming Research · Nevada Table Games: Historical Hold Percentage Variations
An independent compilation of annual statewide hold for four table games, 1992 onward, used here as the external check on our own extraction.
https://www.library.unlv.edu/sites/default/files/inline-images/nv_table_hold_0.pdf
Read directly from the publisher · retrieved 2026-09-17
Annual and monthly hold percentages, 1992-2026, August 2026. Their figures are the simple mean of the twelve monthly percentages, and our comparison recomputes ours the same way rather than assuming the two methods match.
UNLV University Libraries, Center for Gaming Research · Nevada Slot Machines: Historical Hold Percentage Variations
The published finding that Nevada's statewide slot hold has risen since 2004, broken out by reporting area. This study takes that as established and asks what is behind it.
https://www.library.unlv.edu/sites/default/files/inline-images/nv_slot_hold.pdf
Read directly from the publisher · retrieved 2026-09-17
UNLV Gaming Studies Research Center · A Guide to Casino Mathematics, Robert C. Hannum, University of Denver
The standard public reference for the hold-versus-house-advantage distinction, quoted in the opening section, and the source of the roulette figure Finding 1 revisits.
https://www.trendfollowing.com/pdfs/casino_math.pdf
Read directly from the publisher · retrieved 2026-09-17
Last reviewed
September 18, 2026
Next expected update
The report for a given month is normally posted around the 25th of the following month, so the next one to land after publication extends this series past 2026-07. Nothing here expires when it does: every figure is an aggregate over closed months, and one more month moves none of them materially.
Follows The Nevada Gaming Control Board, which publishes a new Gaming Revenue Report every month.
Reuse and license
You may copy, republish, adapt and build on this study's data and findings, including commercially, as long as you credit actfap and link back to this page.
Released under the Creative Commons Attribution 4.0 International license. If you find an error in the data, we would rather hear about it than not.
How to cite this
Korsager, A. (2026). Hold is not the house edge. actfap. https://actfap.com/research/nevada-hold-2026
Questions this study answers
- Is Nevada's reported blackjack win percentage the house edge?
- No, and the gap is large. Nevada reported 12.79% for blackjack over the twelve months to 2026-07, but that figure is divided by drop, meaning what players bought in for, not by what they wagered. The house edge on six-deck blackjack played to basic strategy is 0.41% of each bet. Both numbers are right; they measure different things. Slot win percentages in the same report are divided by the amount wagered and are directly comparable to a house edge.
- How much do Nevada slot machines keep?
- Over the twelve reports to 2026-07, Nevada's slot machines kept $7.06 of every $100 wagered statewide. That varies a lot by denomination: 1 cent machines kept $8.79 per $100 and $1 machines $6.22. The cheaper a machine is to play, the more of each dollar it keeps, and that pattern holds in every year since 2004.
- Why has Nevada's slot hold gone up since 2004?
- Because the machines were repriced, not because players moved onto more expensive ones. Splitting the +1.38 points rise between 2004 to 2005 and 2024 to 2025 gives +1.35 points from denominations changing price and +0.03 points from players changing denomination. Multi-denomination cabinets did most of it, going from $5.03 to $6.83 per $100 wagered while growing from 35.0% of the state's slot handle to 75.5%.
- Do penny slots really pay worse than dollar slots?
- Yes, consistently and by a wide margin. Over the twelve reports to 2026-07, Nevada 1 cent machines kept $8.79 of every $100 wagered against $6.22 on $1 machines. Unlike the floor-wide figure, the penny price has barely moved in twenty-two years: $9.20 in 2004 to 2005 against $9.25 in 2024 to 2025.
- How much money is wagered on Nevada slot machines?
- $150.3bn in 2025, and $2.73 trillion across the whole series from 2004-01 to 2026-07. The board does not publish handle directly; it follows from dividing the reported win by the reported win percent. In nominal dollars, 2025 handle is only 8.9% above 2006, while casino win from slots over the same period rose 29.0%.
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21+. Available only where regulated.
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