actfap

Free Limbo

Name a target multiplier and get the result at once, played for chips that are worth nothing, with the cost of your target shown before the round.

Play chips

1,000

No real money, no prizes, nothing to buy.

House edge 1%

The same on every round, at every target.

No result yet

Target 2.00x

Set a bet and a target, then play the round.

Bet0

The target takes a multiplier from 1.01x to 1,000.00x. Enter plays the round. Every round is one press: this table has no automatic betting.

Session coach

Last round

Nothing played yet. After each of your rounds the coach says what the round cost and what decided it.

Decide the cost before you start

Gambling is entertainment with a price, like a concert ticket. The useful question is not how much you might win but how much the evening is allowed to cost. Pick that number first, and treat reaching it as the end of the session. You can set one below and the coach will hold you to it.

Next bet

No bet lined up. Once there is one, its expected cost shows here before you play it.

This table is for practice and entertainment only. How to keep gambling safe

What this target costs

Chance of hitting 2.00x
49.5%
Misses 50.5% of rounds
Pays if it hits
0
No bet
Expected cost of this bet
0
House edge at this target
1%
The chance of hitting a target and the house edge at it
TargetChanceHouse edge
1.10x90%1%
2.00x49.5%1%
10.00x9.9%1%
100.00x0.99%1%
1,000.00x0.099%1%

A higher target pays more and hits less often, in exact proportion, so the edge is the same at every target. No target is the cheap one and none is the smart one. The choice only changes the shape of the session: many small wins with the odd lost bet, or long losing runs with a rare large win. Simulate hundreds of rounds at a fixed target

Recent results

No rounds yet.

Each one was drawn fresh. They say nothing about the next round.

This session

Rounds
0
Chips staked
0
Net chips
0
Expected at this edge
0
Rounds per minute
–
Shown after a few rounds
Expected cost per 100 rounds
0
No bet

Expected is the house edge taken on every chip you have staked. A short session swings well away from it in both directions, and the faster the rounds go, the sooner the total staked adds up.

Built by Alexander Korsager · last updated October 4, 2026 · corrections

House edge at every target
1%
Rounds that reach 2.00x
49.5%
Rounds that reach 100.00x
0.99%
Rounds that lose at every target, below 1.01x
1.98%

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A table that shows what a target changes

Limbo is crash with the waiting taken out.

You name a target multiplier, the round produces a result multiplier, and if the result is at least your target you are paid your bet times the target. There is no climb to watch and nothing to time. The whole game is the one number you chose beforehand, which makes it a clean place to see what that choice does and does not change.

One target, two example rounds

Your target, set before the round

2.00x

  • The result3.47x

    At least 2.00x, so a 500-chip bet is paid 1,000: the bet times the target, not times the result.

  • The result1.32x

    Below 2.00x, so the 500-chip bet is lost.

The gold mark on each bar is the target. Nothing is timed and nothing is cashed out: the round is over as soon as its result is shown.

Changing the target changes how often you win and by how much.

It never changes what the house keeps: the result is drawn so the house keeps the identical 1% whether you set 1.50x or 100.00x, with 99% coming back on average at either one. With the climb gone, the thing that decides how much that edge actually costs you is pace: the table prices whichever target you have set before the round fires, and the rounds-per-minute reading beneath it is what converts a flat edge into a real number over a session.

What the target changes
TargetChance it hitsPaid on 500 chips
1.50x66%750
2.00x49.5%1,000
10.00x9.9%5,000
100.00x0.99%50,000

What it does not change: every row returns 99% of the bet on average, a house edge of 1%.

02 / 03

Rules at this table

  • Bet up to 500 chips on a round.
  • Set a target multiplier from 1.01x to 1,000.00x.
  • The round draws a result multiplier from 1.00x to 1,000.00x. It does not depend on your bet or your target.
  • If the result is at least your target, you are paid your bet times the target. A higher result pays no more than the target.
  • If the result is below your target, the bet is lost.
  • 1.98% of rounds produce a result below 1.01x, which loses at every target.
  • Every round is one press. The table has no automatic betting.
  • Your bet and your target stay in place for the next round until you change them.

FAQ

Is this limbo game played for real money?
No. The table uses play chips that have no value, cannot be bought, and cannot be cashed out or exchanged for anything. If you run out, you are handed another stack for free. There is no account and nothing to download.
What is the best target multiplier in limbo?
There is not one. A result reaches 2.00x 49.5% of the time and 10.00x 9.9% of the time, and the payouts rise in exact proportion as the chances fall, so every target costs the same 1% of the bet on average. A low target gives many small wins and an occasional loss of the whole bet. A high target gives long losing runs and a rare large win. The cost is identical. Only the shape of the session changes.
How is limbo different from crash?
The odds are the same and the pace is not. Crash shows a multiplier climbing and asks you to cash out before it stops. Limbo asks for your cash-out point first and shows only where the round ended. This table draws its result from the same distribution as the crash table on this site, at the same 1% edge. What limbo removes is the wait, so far more rounds fit into a minute, and the cost of a session is the edge times everything staked.
Is a high target due after a run of low results?
No. Every round is drawn fresh, with the same odds as the one before. A 100.00x target hits 0.99% of the time, about once in 101 rounds on average, and that stays true after any number of misses. The list of recent results shows what has happened and nothing about what will.

How this game works

The result is drawn in your browser by the same draw the crash table on this site uses, from the distribution the crash auto cash-out simulator prices: a result reaches a multiplier with probability 99% divided by that multiplier, which is a house edge of 1%. The result is rounded down to two decimals and never goes above 1,000.00x, the highest target the table takes.

Because the chance of reaching a target falls exactly as fast as the payout rises, the expected return is 99% at every target: 98.02% of rounds reach 1.01x, 49.5% reach 2.00x, and 9.9% reach 10.00x. The table's tests check this by running the draw over an even grid of every random value it can receive, and confirming both the chance of reaching each target and the average returned at it, at the lowest and highest targets and a spread between them.

The expected cost of a round is the house edge multiplied by the bet. The session figure is the same sum over every round you have played, and the pace is the number of rounds played since your first one, divided by the time they took.

Limits

  • The 1% edge is this table's setting. Limbo games elsewhere publish different edges and different top multipliers, which changes the cost.
  • Each round is independent. The table does not model a strategy of changing the bet or the target after a win or a loss, and no such strategy changes the edge.
  • The result is drawn by your browser's ordinary random number generator. It is not a provably fair scheme and there is no seed to verify.
  • Play chips do not feel like money, and a fast game is easier to stop here than it is with a real stake.

This is a practice game for adults. It has no real-money play and links to none. Limbo played for money has the same house edge on every round, and no target removes it.

Gambling can cause serious harm. The National Problem Gambling Helpline is free, confidential and open 24/7, call or text 1-800-MY-RESET (1-800-697-3738), or chat at ncpgambling.org/chat.

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